All maps are from Fate fans Tamas Moro, Pawel Matusz and Uwe Brueckner. They are hand-drawn, only by Tamas are as original maps from the game. The maps are from common square-paper and then scanned.
The resulting maps are not quite ideal, but they are all readable. The pictures are very big (although scanned at 100 dpi and written as a "worse" jpg) the map files have usually over 100 kB.
Therefore if you have a quick access to the web - no problem to view them, otherwise I suggest going to the download section and downloading zipped versions of the maps (gathered together in a few single files).
If you click on any picture, map will be shown in new browser window. But remember! It's very important, that the party KNOWS what to do, not the player. Otherwise they will ignore the special locations. So talk with anyone you meet,
until you know exactly what to do.
MAPS by TAMAS MORO (Hungary):
This maps are really interesting - they are directly usage in game. Here is with full legend - location of weapons, shops, guilds, temples... Unfortunately, these maps
are only about first island of the world of Fate... But maybe Tamas add more fine maps in next time.
W1. Honesty Shop, 9-15 - Dagger 301/Helmet 515
W2. Wariors Outfitter
W3. 9-15
W4. Smith of Darkness
W5. Tagoon Smithy - Dagger - 321/Helmet 555
W6. Black Garden Smith
W7. Sharp Weapon Smith, 7-17 - Dagger 311/Helmet 535
W11. City Smith - Dagger 285/Helmet 471
Guilds:
G1. Guild of Dead Souls, 3-11 - Wisdom
G2. Black Physicians - Hit points
G3. Mangar's Guild - Anti-Crit
G4. Damien Guild - Anti-Magic
G5. Dying Shadows - Magic Power
G6. Guild of Thives, 15-23? - Magic-Eye
G7. Guild of Dark Wizards - Intelligence
G11. Guild of Force - Strength
Chapelles:
C1. Egders Black House
C2. Broken Bone Palace
C3. Renegade Dooom
C4. Dawn's Embassy
C5. Brain Shooters
C6. Abraxas Monastery
C7. Opal Fire Church
C11. Pal Church
C12. Black Monastery
Inns:
I1. Golden Arrow, Fine suit 9012
I2. Fortune Inn, Fine suit 7012
I3. Blue Stone Hotel, Fine suit 18900
I4. ? inn, FS 16233
I5. Hitchhiker's Inn, FS 6300
I6. Honesty Inn, FS 6916
I7. Lich's Inn, FS 532
I11. Teasers Inn, FS 8160
I12. Gordon's Palace, FS 9870
I13. Firelord Hotel, FS 3240
Pubs:
P1. Thieve's Pub, 8-2 - R 45 B 21
P2. Warlock's Club - R 97 B 66
P3. Traveller's Pub - R 90 B 60
P4. Red Lion - R 80 B 35
P5. Red Lantern Pub, 16-2 - R 72 B 52
P6. Tavern of Broken Souls - R 31 B 19
P7. Tavern of Last Hope - R 32 B 21
P8. Braggart's Pub - R 47 B 32
P11. Black Pub - B 83 B 38
P12. Cauldron Tavern - R 81 B 35
P13. Hefty's Pub - R 29 B 18
B1. Bank of Chaos
B2. Barkoid Cash Wizards
B3. Traveller's Bank
B4. Iron Tower Bank
B5. Central Pulse Bank
B11. Laronnes City Bank
Curchs:
H11. Carns Market
MAPS by PAWEL MATUSZ (Poland):
His maps are hand-made writing on square paper. The resulting maps are not quite ideal, because he didn't have time to match one part with the other, so there are
sometimes about 1-1,5 mm shifts between the halves. But I think they are all readable and usable. But its here all important.
PAWEL MATUSZ'S MAPS LEGEND:
The symbols used on the pictures have the following meaning:
1,2,3,... - such number-marked locations are described on the edge of the map. Often items, swithes, inscriptions etc.
Numbers in circles - mean numbered stairs connecting levels of dungeons. The numbers between levels match.
A a B b ... - letters mean teleports from A to a, from B to b and so on
FH, FY, ... - stand for Fountain of Healing, Fountain of Youth and so on
Arrows - mean one-way doors
The other symbols as water, walls doors etc. should be obvious...
MAPS by UWE BRUECKNER (Germany):
Here is some very importants locations - smalls passages, dungeons, vaults, etc. All maps are also hand-made writing, but a little better readable than Pawel Matusz's maps.